planned
AssetForge
A game-asset build system designed to turn asset specifications and art direction into validated, engine-ready outputs.
AssetForge is a compiler and build-system design for generative game art. The proposed pipeline accepts asset specifications and style contracts, selects procedural or generative sources, normalizes and validates results, and produces portable assets with engine-specific adapters.
The current project is at the research and design stage. The architecture covers asset schemas, deterministic UI-state derivation, provenance, incremental builds, and Unreal integration. Existing ComfyUI generation tools provide reusable image and audio primitives; the integrated AssetForge build system is not yet implemented.