prototype
Way Music
A music-studio prototype for playing and recording melodies, shaping instruments, and exploring scores that respond to a game.
Way Music grew from a procedural game-score generator into an authored music studio. The current prototype has Perform, Sound, and Game workspaces: play a computer or MIDI keyboard, record musical parts, edit notes in a piano roll, and shape synthesized or recorded orchestral instruments. Projects start with empty parts so the musical ideas remain yours.
The Sound workspace explores contrasting sound worlds and variations while preserving authored notes. Game tools explore how arrangements and sound controls can respond to scenes and player activity. The earlier procedural lab remains available, including variable meters, orchestral playback, and MIDI, JSON, and offline WAV exports.
To try it, follow the public repository’s Run instructions and open the studio locally. The repository includes a recorded math-rock example if you want a quick listening reference. This is a browser prototype, not a finished music workstation; a native Unreal adapter remains future work.
The original software is MIT-licensed. Bundled VSCO CE recordings are CC0, and the theory research document has a separate CC BY-SA license. The repository records the upstream credits and remaining limitations.